Winter's Warmth
The winter cabin your grandparents built and your parents cared for has been handed down to you. As you sort through what’s been left behind, you think about what will become of this old home. A snowstorm brews, and on the way back, a strange little creature appears...
Together, you discover what it means to find your place as the seasons turn.
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Visual novel made for Cozy Winter Jam 2026 using Renpy
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FEATURES:
- 8.6k Words
- Branching choices
- 2 possible endings (3rd ending coming post-jam when uploads are allowed!)
CREDITS:
Writer / Artist / Programmer / Logo Artist - Avacatto
Proofreader / Editor / Sound Management / Logo Designer - Luciseaux
Cabin Artist - Miaklare
Music: DOVA-SYNDROME
SFX: Pixabay
BG: Wikimedia, Pxhere
Engine: Renpy
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Game Tips
- There are two endings: Growth and Warmth The choices you make in the game will skew the ending between "Growth" or "Warmth"
- If you want a particular ending, try to get at least four of the "Growth" or "Warmth" choices!
- There are a total of eight choices that will affect the score. (Seven in the main game, one during a certain moment on a certain morning scene.)
- The first six options will determine the type of scene you get in the morning, and each scene has a choice to determine your day's conclusion.
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Game Walkthrough
The planned GROWTH/WARMTH indicator for the selected choice was not added in time. We plan to add this ASAP post-jam (and several other tweaks and fixes), so for now, we hope the walkthrough below can help you if you're having trouble getting one of the endings.
Click/tap HERE to open!
"What will you do?"Go take a look = WARMTH
Keep Watching = GROWTH
"What do you say?"
I'm not going to hurt you. = WARMTH
The birds are gone. = GROWTH
"The silence stretches on until you decide to..."
Bring it inside. = WARMTH
Keep watching it. = GROWTH
What to do with it?
Carry it with you. = WARMTH
Let it wander. = GROWTH
Give it a name?
Yes = WARMTH
No = GROWTH
"Where should it stay?"
In the loft. = WARMTH
In the living room. = GROWTH
"Perhaps you should give it a demonstration?"
Open the window. = GROWTH
Leave it closed. = WARMTH
EXTRA OPTION: If given the choice to clean the [LIVING ROOM].
Do you give the scarf to it?
Yes = WARMTH
No = GROWTH
"Where should it sleep tonight?"
Bring it with you. = WARMTH
Keep it in the living room. = GROWTH
| Updated | 11 days ago |
| Published | 14 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Authors | Ava, Luci |
| Genre | Visual Novel |
| Made with | Ren'Py, Clip Studio Paint |
| Tags | 2D, Cozy, Narrative |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Subtitles, One button |
Download
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